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Time values may represent the benefits of wonders and research and number of libraries/universities already completed so your mileage will likely vary. To calculate the exact value, divide the Research Points Column by the sum of the levels of all your libraries.
Name Picture Library Level Required Time Goldbar Research Points Prerequisites Rewards
Agincourt bowman Agincourt Bowman Research Icon 8 5:00:00 2000 150:00:00 Longbowman Enables: Agincourt bowmen
Bartering Trade Upgrade Research Icon (Bronze) 7 5:21:00 1,600 75:00:00 None Gain more resources from captured tiles
Box mining Stone Upgrade Research Icon (Silver) 8 5:50:00 3,000 175:00:00 Stone mason +5% production from quarries
Capitol Capitol Research Icon 9 12:30:00 5,000 225:00:00 None Enables: Capitol
Caravans Trade Upgrade Research Icon (Gold) 9 6:56:00 5,000 125:00:00 Taxation Improves resources gained from trading
Catapult Catapult Research Icon 8 12:30:00 1,800  ? Training yard Enables: Catapults
Cottage Cottage Research Icon 7 7:08:00 1600 100:00:00 Town hall Enables: Cottages
Crusader Crusader Research Icon 9 8:20:00 10,000 250:00:00 Horseman Enables: Crusaders
Fishing weir Fish Upgrade Research Icon (Gold) 9 13:53:00 3,000 250:00:00 None +20% food production from fisheries
Governance II Governance II Research Icon 8 9:22:00 1,800 150:00:00 None Enables an additional settlement
Halberdier Halberdier Research Icon 9 6:40:00 3000 200:00:00 Pikeman Enables: Halberdiers
Hardened arrows Hardened Arrows Research Icon 7 3:34:00 1,600 50:00:00 None Improves: Archers, Re-curve bowmen, and Flaming archers
Hematite enrichment Iron Upgrade Research Icon (Gold) 10 9:10:00 15,000 275:00:00 None +10% iron production from iron mines
Hill construction Hill Construction Research Icon 8 3:07:00 3,000 50:00:00 None Allows construction on hill tiles
Horseman Horseman Research Icon 8 5:50:00 1,800 175:00:00 Training yard Enables: Horseman
Knight training Knight Training Research Icon 6 4:41:00 1,600 75:00:00 Knight, Swordsmanship Improves: Knights, Chevaliers, and Ritters
Longbowman Longbowman Research Icon 7 3:20:00 1,600 100:00:00 Training yard Enables: Longbowmen
Mangonel Mangonel Research Icon 9 7:30:00 10,000 225:00:00 Catapult Enables: Mangonels
Master Archer Master Archer Research Icon 9 6:40:00 3000 200:00:00 Longbowman Enables: Master archer
Metallurgy Iron Upgrade Research Icon (Bronze) 7 3:34:00 1,600 50:00:00 None +2% iron production from Iron mines
Moral Philosophy Culture Upgrade Research Icon (Silver) 10 12:30:00 15,000 275:00:00 Reformation Improves culture gained from buildings
Onager Onager Research Icon 10 9:10:00 15,000 275:00:00 Catapult Enables: Onager
Pikemen Pikeman Research Icon 7  ? 1,600  ? Training Yard Enables Pikemen
Pollaxers Pollaxer Research Icon 8 5:50:00 3000 175:00:00 Pikeman Enables: Pollaxers
Rations Decrease Unit Supply Requirements Research Icon (Silver) 8 9:43:00 3,000 175:00:00 Governance II Lowers troop upkeep
Reformation Culture Upgrade Research Icon (Bronze) 9 12:30:00 10,000 225:00:00 None Improves culture gained from buildings
Revenue Tax Upgrade Research Icon (Gold) 10 9:10:00 15,000 275:00:00 Caravans Improves Tax Income
Room And Pillar Mining Stone Upgrade Research Icon (Gold) 9 6:40:00 5000 200:00:00 Box mining +10% stone production from quarries
Sculpture Luxury Upgrade Research Icon (Silver) 9 11:21:00 10,000 250:00:00 Capitol Improves culture gained from luxuries
Selective Logging Wood Upgrade Research Icon (Silver) 7 5:21:00 1,800 75:00:00 None +5% wood production from Logging camp
Smelting Iron Upgrade Research Icon (Gold) 7 3:26:00 3,000 100:00:00 Metallurgy +10% iron production from iron mine
Stone Mason Stone Mason Research Icon 8 9:22:00 1,800 150:00:00 None Enables: Stone mason
Stone Road Stone Road Research Icon 9 4:10:00 3,000 75:00:00 None Increases resources from trade links
Supply Chain Decrease Unit Supply Requirements Research Icon (Gold) 9 7:30:00 5,000 225:00:00 Rations Lowers troop upkeep
Tax Office Tax Office Research Icon 8 9:22:00 12,000 150:00:00 Cottage Enables: Tax office
Taxation Tax Upgrade Research Icon (Silver) 9 6:40:00 3000 200:00:00 Tax Office Improves tax income
Templars Templar Research Icon 8 9:10:00 15000 275:00:00 Horseman Enables: Templars
Timber Management Wood Upgrade Research Icon (Gold) 8 3:26:00 3000 100:00:00 Selective Logging +10% wood production from logging camp
Torsion Ballista Torsion Ballista Research Icon 7 3:34:00 1,600 50:00:00 Ballista Improves: Ballista, Scorpio, and Polyboli
Town Hall Town Hall Research Icon 7 3:34:00 1,500 50:00:00 None Replaces Village Centre
Training Yard Training Yard Research Icon 7 5:21:00 1,600 75:00:00 None Required for: Pikemen, Horsemen, and Catapults
Feudal Tech

The Feudal Age research tree.

v · d · e Research

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