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Lodging

Lodgings are buildings to house more population, available starting in the Feudal Age. Each Lodging provides safe accomodation for a number of citizens, and more citizens equals more tax income. These structures cost food hourly, like the City Centre, but are concerning because they have a negative effect on Mood.

Costs[]

 Level  Cost  Time 
 Food   Wood   Stone   Iron   Coal   Oil   Aluminium 
 1 (Feudal  8160   32,640   32,640   32,640   -   -   -   4:00:00 
 2 (Feudal  16,320   65,280   65,280   65,280   -   -   -   8:00:00 
 3 (Feudal  16,320   65,280   65,280   65,280   -   -   -   8:00:00 
 1 (Renaissance  16,560   66,240   66,240   66,240   -   -   -   4:00:00 
 2 (Renaissance  16,560   66,240   66,240   66,240   -   -   -   8:00:00 
 3 (Renaissance  24,840   99,360   99,360   99,360   -   -   -   12:00:00 
 4 (Renaissance  -   -   -   -   -   -   -   ?:??:?? 
 1 (Imperial  28,800   -   115,200   115,200   115,200   -   -   4:00:00 
 2 (Imperial  28,800   -   115,200   115,200   115,200   -   -   8:00:00 
 3 (Imperial  43,200   -   172,800   172,800   172,800   -   -   12:00:00 
 1 (Industrial  57,600   -   -   230,400   230,400   230,400   -   4:00:00 
 2 (Industrial  57,600   -   -   230,400   230,400   230,400   -   8:00:00 
 3 (Industrial  86,400   -   -   345,600   345,600   345,600   -   12:00:00 
 4 (Industrial  86,400   -   -   345,600   345,600   345,600   -   24:00:00 
 1 (Modern  36,000   -   -   144,000   -   144,000   144,000   4:00:00 
 2 (Modern  72,000   -   -   288,000   -   288,000   288,000   8:00:00 
 3 (Modern  108,000   -   -   432,000   -   432,000   432,000   12:00:00 
 4 (Modern  108,000   -   -   432,000   -   432,000   432,000   24:00:00 
 5 (Modern  108,000   -   -   432,000   -   432,000   432,000   24:00:00 
 1 (Future  50,000   -   -   200,000   -   200,000   200,000   4:00:00 
 2 (Future  100,000   -   -   400,000   -   400,000   400,000   8:00:00 
 3 (Future  150,000   -   -   600,000   -   600,000   600,000   12:00:00 

Effects[]

Level Population added Elite
Population added
Food required Requirements
Building Required Research Required
1 (Feudal) 375 431 500 City Centre 1 (Feudal) -
2 (Feudal) 750 862 1000 - Residential Manor
3 (Feudal) 1500 1725 2500 - -
1 (Renaissance) 1575 1035 1000 City Centre 1 (Renaissance) -
2 (Renaissance) 1800 2070 2000 - -
3 (Renaissance) 3600 4140 3000 - Public Housing
4 (Renaissance) 4500 5175 4000 - -
1 (Imperial) 4800 1380 1500 City Centre (Imperial) -
2 (Imperial) 5400 ? 3000 - -
3 (Imperial) 5700 ? 4500 ? ?
1 (Industrial) 2200 ? 2000 City centre (Industrial) -
2 (Industrial) 4400 ? 4000 - -
3 (Industrial) 7700 ? 6000 - Subsidised Housing
4 (Industrial) 11,000 ? 8000 - -
1 (Modern) 3400 ? 2400 City centre (Modern) -
2 (Modern) 6800 ? 4800 - -
3 (Modern) 11,000 ? 7200 - -
4 (Modern) 13,000 ? 9600 - Council Housing
5 (Modern) 17,000 ? 12,000 - -
1 (Future) 3000 ? 3200 City Centre 1 (Future) -
2 (Future) 6000 ? 6400 - -


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