Library is a research technology that is given at the beginning of the Ancient Age. Libaries can be used to learn new skills for the price of gold. Time between different skills can vary.
Name | Picture | Research Institution | Prerequisites | Rewards | ||
---|---|---|---|---|---|---|
Library | Available by default |
Enables Library |
Ancient • Classical • Feudal • Renaissance • Imperial • Industrial • Modern • Future |
Buildings | |
Military | |
Resource | |
Obsolete |
Barracks • Craftsmanship • Farm • Forestry • Library • Lookout Post • Parade Ground • Quarry • Storehouse • Village Centre • Hardened spears • Spearman • Sport • Improved irrigation • Philosophy • Religion |
Buildings |
• Armoury • Blacksmith • Currency • Expert masonry • Fishing • Forest construction • Mine • Plaza • Reconnaissance • Sawmill |
Military |
Agile boots • Archer • Ballista • Chevalier • Flaming Archer • Gladii • Hardened Swords • Knight • Phalanxes • Polyboli • Re-Curve Bowman • Riding Technique • Ritter • Scorpio • Swordsmanship |
Resource |
Clearcutting • Improved drainage • Iron working • Manure • Mine carts • Monocropping • Springboards • Stone saws • Tilling |
Other |
Buildings |
Capitol • Cottage • Hill Construction • Stone Mason • Stone Road • Tax Office • Town Hall • Training Yard |
Military |
Agincourt Bowmen • Catapults • Crusaders • Halberdiers • Hardened Arrows • Horsemen • Knight Training • Longbowmen • Mangonel • Master Archer • Onager • Pikemen • Pollaxers • Rations • Supply Chain • Templars • Torsion Ballista |
Resource |
Box Mining • Fishing Weir • Hematite Enrichment • Metallurgy • Room And Pillar Mining • Selective Logging • Smelting • Timber Management |
Culture | |
Other |
Bartering • Caravans • Governance II • Revenue • Taxation |
Buildings |
Architecture • Customs House • Engineering • Foundry • Market • Recruitment Office • University • Warehouse |
Military |
Arbalest • Bowmanship • Commandeering • Conditioning • Couillard • Crossbowman • Demi-Lancer • Explorer • Firebrand • Gendarmes • Horse Breeding • Incendiary Missiles • Logistics Corps • Pikeman Training • Repeating Crossbow • Trebuchet |
Resource | |
Culture |
Education • Fine Art • High Fashion • Humanism • Literature • Scientific Revolution • Social Reform • Opulence |
Other |
Exploitation • Governance III • Logistics • Progressive Taxation • Redistribution • Representation • Repricing • Secure Transit • Tallage |
Buildings |
Academy • Apartment • Blueprints • City centre • Coal Mine • Coke Furnace • Factory • Farmland Construction • Gunsmith • Optical Surveyance • Processing plant • Watchtower |
Military |
Basic Training • Cannon • Cavalryman • Combat Training • Conscription • Dragoons • Falconet • Grenadiers • Hardened Bolts • Hussars • Long Gun • Musketman • Redcoat • Seigniorage |
Resource | |
Culture |
Antiquities • Capitalist Agenda • Expansionist Theory • Imperialism • Public House • Theatre |
Other |
Governance IV • Improved Production Methods • Income Tax • Manufacturing • Railroad • Subsidisation • Sustainability |
Buildings |
Army Fort • Bank • Desert Construction • Oil Well • Refinery |
Military |
Artillery • Cavalry Theory • Commando • Field Gun • Field Medic Training • Flintlock Muskets • Howitzer • Marksman • Mortars • Officer Training • Resocialization • Rifleman |
Resource |
Anthracite Enrichment • Longwall Mining • Opencast Mining • Prospecting • Pumpjack |
Culture | |
Other |
Cotton Mill • Governance V • Industrial Revolution • Machine Tools • Sales Tax • Tax Policy • Trade Unions • Urbanisation • Windfall Profits Tax |
Buildings |
Aerodrome • Aluminum Plant • Bauxite Laboratory • Metropolis • Research Facility • Shopping Centre • Vehicle Bay |
Military |
Assault Rifle • Attack Chopper • Bomber • Explosive Shells • Fighter • Flak Cannon • Infantry Fighting Vehicle • Infantryman • Marines • Nebelwerfer • Panzergrenadiers • Rocket Artillery • Special Forces Training • Tank • Tank Hunter |
Resource | |
Culture | |
Other |
Air Freight • Cargo • Corporation Tax • Governance VI • Governance VII • Inheritance Tax • Mass Production • Mechanisation • Pigovian Taxes • Poll Tax • Recycling |
Buildings |
Commercial Building |
Military |
Interceptor • Interceptor Railgun • Laser Weapons • Magnetic Acceleration • Medibots • Mobil SAM Battery • NGAD • Sonic Superpositioning • Uranium Shells • VTOL |
Culture |
Artificial Intelligence • Artificial Photosynthesis • Augmented Cognition • Augmented Reality • Phased Array Optics • Quantum Computing • Quantum Dots • Semantic Web • Ubiquitous Connectivity • Virtual Worlds • Web 3.0 |
Other |
3D Printing• Air Tax• Carbon Nanotubes • Connectivity Tax • Freedom Tax • Governance VIII • Governance IX • Ministry of Plenty • Perpetual Inflation • Synthetic Genetics • Wireless Energy Transfer |