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RenaissanceArmoury

The Armoury is discovered during the Classical Age. It is required for artillery units such as Ballistae, Catapults, and Trebuchets. A level 3 Armoury is also required to build the Wonder: Leonardo's Workshop.

It is unknown if the Armoury is replaced in siege unit production, however the Factory or Gunsmith are possible replacements.

CostsEdit

 Level  Cost  Time 
 Food   Wood   Stone   Iron   Coal   Oil   Aluminium 
 1 (Classical  1200   4800   4800   2400   -   -   -   2:00:00 
 2 (Classical  -   -   -   -   -   -   -   ?:??:?? 
 3 (Classical  ~2000   9600   9600   9600   -   -   -   10:15:00 
 1 (Feudal  3400   13,600   13,600   13,600   -   -   -   4:00:00 
 2 (Feudal  6800   27,200   27,200   27,200   -   -   -   8:00:00 
 3 (Feudal  3400   13,600   13,600   13,600   -   -   -   4:00:00 
 1 (Renaissance  6900   27,600   27,600   27,600   -   -   -   4:00:00 
 2 (Renaissance  6900   27,600   27,600   27,600   -   -   -   8:00:00 
 3 (Renaissance  10,350   41,400   41,400   41,400   -   -   -   12:00:00 
 4 (Renaissance  10,350   41,400   41,400   41,400   -   -   -   24:00:00 
 1 (Imperial  12,000   -   48,000   48,000   48,000   -   -   4:00:00 
 2 (Imperial  12,000   -   48,000   48,000   48,000   -   -   8:00:00 
 3 (Imperial  18,000   -   72,000   72,000   72,000   -   -   12:00:00 
 4 (Imperial  18,000   -   72,000   72,000   72,000   -   -   24:00:00 
 1 (Industrial  24,000   -   -   96,000   96,000   96,000   -   4:00:00 
 2 (Industrial  24,000   -   -   96,000   96,000   96,000   -   8:00:00 
 3 (Industrial  36,000   -   -   144,000   144,000   144,000   -   12:00:00 
 4 (Industrial  36,000   -   -   144,000   144,000   144,000   -   24:00:00 
 1 (Modern  15,000   -   -   60,000   -   60,000   60,000   4:00:00 
 2 (Modern  15,000   -   -   60,000   -   60,000   60,000   8:00:00 
 3 (Modern  45,000   -   -   180,000   -   180,000   180,000   12:00:00 
 1 (Future  50,000   -   -   200,000   -   200,000   200,000   4:00:00 
 2 (Future  100,000   -   -   400,000   -   400,000   400,000   8:00:00 
 3 (Future  150,000   -   -   600,000   -   600,000   600,000   12:00:00 

EffectsEdit

Level Population Artillery unit icon Artillery unit icon Requirements Unlocked Units
Construction icon Research icon
1 (Classical) - 5% 5% Parade Ground 1 (Classical) - Ballistae (Unit)
2 (Classical) - ?% ?% - Armourer Training Polyboli (Unit)

Scorpios (Unit)

3 (Classical) - ? ?% - Armourer Training -
4 (Classical) - ?% ?% Brotherhood Society Armourer Training -
1 (Feudal) 300 8% 8% Parade Ground 1 (Feudal) - Catapults (Unit)
2 (Feudal) 300 9% 8% - Arms Depot Onagers (Unit) Magonels (Unit)
3 (Feudal) 300 30% 20% - -
4 (Feudal)  ? ?% ?% Brotherhood Society -
1 (Renaissance) 400 10% 10% Parade Ground 1 (Renaissance) - Cannon (Unit)
2 (Renaissance) 400 11% 10% - -
3 (Renaissance) 400 ? ? - Guarded Depot
4 (Renaissance) 400 ? ? Brotherhood Society -
1 (Imperial) 500 13% 12% Parade Ground 1 (Imperial) - Artillery (Unit)
2 (Imperial) 500 13% 13% - -

Field Guns (Unit)

3 (Imperial) 500 14% 13% - Precision Tooling

Maxim Gun (Unit), Long Guns (Unit)

4 (Imperial) 500 14% 14% - -
1 (Industrial) 700 0% 0% Parade Ground 1 (Industrial) -
2 (Industrial) 700 15% 8% - -
3 (Industrial) 700 25% 15% - Machine Tooling
1 (Modern) 900 0% 0% Parade Ground 1 (Modern) -
2 (Modern) 900 15% 8% - -
3 (Modern) 900 25% 15%  ?  ?
1 (Future) 1200 0% 0%  ?  ?
2 (Future) 1200 15% 8%  ?  ?
3 (Future) 1200 Graphene Munitions
4 (Future) 1200
5 (Future) 1200

GalleryEdit


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